The primary rule of creating layouts is that the odd number rules. NEVER have an even number of masses in your picture, because this makes it stiff and boring. Work in odd numbers: 1, 3, 5, etc. Below I explain what a mass is and how to map it out.
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| Pick a layout, and rough in your masses (in this case, your characters). See how I have a line up at the top where a hill will go? The bits of the background that will interact with your characters, you draw from the very beginning. |
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| Draw more details on your main characters, and don't worry too much about the background at this point. Figure out where your characters are and what they're doing. If you're drawing a scene, remember that you're telling a story. As they say in real estate, location location location! |
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| Your characters should have enough detail now to start figuring out what's going on. Rough in some lines to give yourself a basic idea of what's where. I put a brick-pattern under Shadow's feet, scribbled in some rocks on the hill, added another hill in the background, and added what will eventually be a hole in the ground with a slab beside it. |
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| Backgrounds are mostly detail
work. I usually do them last, except where it can't be avoided. Draw
in rocks, grass, bricks, dust, trees, anything you can think of. So, in
this picture, we have Shadow with the emerald sword, and Sonic and Knux
arriving just a bit too late. Sonic is yelling, "No, don't touch it!"
All scenes tell a story. Make yours a good one. |